EA SPORTS
The transformation signals a broader intent to lead the future of interactive sports entertainment, and place itself at the center of entertainment, sport, and culture. With a current player network of 265 million spanning casual, heavy, and lapsed users, the company sees an opportunity to grow that audience to more than one billion. The next wave of growth will come from Gen Z sports fans who are digitally native, socially connected, and globally distributed.
My role ran from system to execution — shaping the brand system itself, building it into product UI, extending it into campaigns, and defining guidelines to carry it forward. During this project, I had the role of midweight designer at Further (previously DesignStudio).
Over the last year, Further has been working closely with EA SPORTS to create this landmark moment.
The development of the app involved close collaboration between brand, product, and executive teams to establish a unified strategic vision. That began with the creation of a new brand platform and the redefinition of EA SPORTS’ role in its own ecosystem. Prototypes were created to bring the experience to life for stakeholders, helping align leadership around the product’s potential.
Sound design in collaboration with Father.




The brand system had to also consider their monetization strategy, supporting a blend of sponsored and editorial content, without compromising experience. Flexible frameworks were introduced to help partners integrate in meaningful ways. To strengthen appeal among Gen Z audiences, expressive features like badge systems, hero illustrations, and audio cues for key events were introduced to enhance the sense of progression and reward.
Illustration in collaboration with Niceshit.




